fleurdulys:

Portrait of Armand Roulin - Vincent van Gogh

1888

(via stu-de-stael)

likeafieldmouse:

Holger Lippmann - Perlin Scape 1 (2011)
"The Perlin Scape 1 series is based on a perlin noise algorithm, which generates color map dependent line by line sequences of either ellipses or rectangles on a 2 dimensional surface.
This software works with different keyboard input values to compose a rather painting-like image out of different color maps. These map arrays are called by random, noise and/or manual order.”
likeafieldmouse:

Holger Lippmann - Perlin Scape 1 (2011)
"The Perlin Scape 1 series is based on a perlin noise algorithm, which generates color map dependent line by line sequences of either ellipses or rectangles on a 2 dimensional surface.
This software works with different keyboard input values to compose a rather painting-like image out of different color maps. These map arrays are called by random, noise and/or manual order.”
likeafieldmouse:

Holger Lippmann - Perlin Scape 1 (2011)
"The Perlin Scape 1 series is based on a perlin noise algorithm, which generates color map dependent line by line sequences of either ellipses or rectangles on a 2 dimensional surface.
This software works with different keyboard input values to compose a rather painting-like image out of different color maps. These map arrays are called by random, noise and/or manual order.”
likeafieldmouse:

Holger Lippmann - Perlin Scape 1 (2011)
"The Perlin Scape 1 series is based on a perlin noise algorithm, which generates color map dependent line by line sequences of either ellipses or rectangles on a 2 dimensional surface.
This software works with different keyboard input values to compose a rather painting-like image out of different color maps. These map arrays are called by random, noise and/or manual order.”
likeafieldmouse:

Holger Lippmann - Perlin Scape 1 (2011)
"The Perlin Scape 1 series is based on a perlin noise algorithm, which generates color map dependent line by line sequences of either ellipses or rectangles on a 2 dimensional surface.
This software works with different keyboard input values to compose a rather painting-like image out of different color maps. These map arrays are called by random, noise and/or manual order.”
likeafieldmouse:

Holger Lippmann - Perlin Scape 1 (2011)
"The Perlin Scape 1 series is based on a perlin noise algorithm, which generates color map dependent line by line sequences of either ellipses or rectangles on a 2 dimensional surface.
This software works with different keyboard input values to compose a rather painting-like image out of different color maps. These map arrays are called by random, noise and/or manual order.”
likeafieldmouse:

Holger Lippmann - Perlin Scape 1 (2011)
"The Perlin Scape 1 series is based on a perlin noise algorithm, which generates color map dependent line by line sequences of either ellipses or rectangles on a 2 dimensional surface.
This software works with different keyboard input values to compose a rather painting-like image out of different color maps. These map arrays are called by random, noise and/or manual order.”

likeafieldmouse:

Holger Lippmann - Perlin Scape 1 (2011)

"The Perlin Scape 1 series is based on a perlin noise algorithm, which generates color map dependent line by line sequences of either ellipses or rectangles on a 2 dimensional surface.

This software works with different keyboard input values to compose a rather painting-like image out of different color maps. These map arrays are called by random, noise and/or manual order.”

thirdorgan:

Manuel Hernández (Colombia, 1928), Equilibrio Estético, 1975

(via exites)

blastedheath:

Hans Böttcher (German, 1897-1986), Abstrakte Komposition, 1961. Oil and tempera on canvas, 35 x 35 cm.

blastedheath:

John Jurayj (American, b. 1968), Untitled (Cedars of Lebanon Series, 1968, #17), 2013. Oil on linen, 213.5 x 188 cm.

fleurdulys:

Interior of Moulin de la Galette - Ramon Casas i Carbo

1891

alongtimealone:

Henry Hensche (1901-1992), Provincetown scene